The full guide: Best golf simulator software, 2026
Muni Golf is golf simulator software that is free to download and play. Jay Lasco, host of Golf Simulator Videos, installed it and went through it for the first time on camera, with a Square Golf OMNI in the GSV studio. He covered the built-in launch monitor connector, the second data window, the practice ranges, weather and time of day, putting, on-course practice at Warwick Hills and the AI hole generator. This is a first look, not a full review. The video is at the top of this page, and what GSV found is below.
The software costs nothing, so the spend is the launch monitor. The one in the video is the Square Golf OMNI. GSVSQUARE takes 5% off at Square Golf: the OMNI's $1,599 becomes $1,519.05, and the Home Edition's $699 becomes $664.05.
Square Golf OMNI and Home Edition
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- $0To download and play Muni Golf, by its developer
- Built inLaunch monitor connector: the OMNI connected with no other program
- AI holesType a description and Muni Golf builds the hole
On this page: the short answer, what Muni Golf is, launch monitors, the data window and swing camera, modes and settings, the practice ranges, putting, on the course at Warwick Hills, the AI hole generator, what is not finished, what it costs, free consultation and questions.
The short answer
- It is free. No license and no subscription for the software, by its developer.
- It connects on its own. A built-in connector took the Square Golf OMNI's shots with nothing else running.
- The practice ranges stand out. A driving range, a performance range with island green targets, a short game area and on-course practice, with weather and time of day to set.
- The physics felt real to Jay. A cut wedge with more spin checked up hard, and a light 8 iron rolled out a little.
- The courses are generated, not handcrafted. Warwick Hills had its holes, cart paths and practice area in the right places, with generic trees and houses and some elevation a little off.
- You should try it if you want simulator software for practice and course play at no cost and your launch monitor is on its list.
What is Muni Golf?
Muni Golf is third-party golf simulator software from munigolfsim.com. It comes from an independent developer, not a launch monitor maker, and the developer reached out to GSV a few weeks before the video. On its site, Muni Golf says you can "Search any golf course in the world and play it on your simulator," with live weather, realistic physics and support for popular launch monitors.
The developer's update of August 31, 2026 says Muni Golf has been 100% free since it launched, and lists:
- Platforms: Windows and Linux.
- AI-generated practice holes: a hole built in a few seconds from a text description.
- Game modes: match play, scramble, shamble, alt shot, wolf and more.
- Weather and time of day: rain, wind, fog and lightning.
- Stats: every shot synced to an account, with round history, dispersion charts, strokes gained and a handicap.
- A course builder for building a local course in a few hours.
Those are Muni Golf's claims. The rest of this article is what Jay saw on the screen.
Launch monitors and the built-in connector
Muni Golf starts from a small launcher and opens to its main menu. The launch monitor connector is built into the software, so the Square Golf OMNI sent its shots to Muni Golf with no separate connector program. Muni Golf lists a handful of other launch monitors in its settings, and Open Launch lists its Nova as supported. Jay's read is that the list depends on which makers allow an open connection, with or without their own subscription. Check Muni Golf's list for your unit before you plan around it.
Once in the video, a shot did not register and the screen said the launch monitor was not ready. It was not a disconnect: the ball had gone in the water, and the penalty drop in the upper right was waiting to be chosen.
The OMNI connects to other software too, with no Square Golf subscription. The Square Golf OMNI review has Jay's tests, and Square Golf HE vs OMNI sets it beside the Home Edition.
The second window, data and swing camera
Muni Golf can open a second window for another monitor, so the projector shows the shot and a separate screen shows the data, with no mirroring. It holds the shot data with side views, dispersion and a shot list, the shot history, past rounds, and tabs you can add. With club data from the launch monitor it shows that too. Jay's clubs had no markers that day, so this first look has no club data.
A swing camera can be built into the same window. With one of Jay's cameras down the line, Muni Golf traced his body through a demo swing, and the tracing came from Muni Golf, not from separate camera software. It did this with his swing camera lights off. From one angle it cannot see everything: body tracking needs a face-on view as well as down the line, the same as GSV's free swing analyzer.
Modes and settings
- Play: any course and any format, solo or with friends, with weather, physics, pin positions and tees to set. There are online lobbies to create. Jay has not tested online play.
- Practice: the ranges and short game area below, on-course practice and the hole generator.
- Challenges and tournaments, not covered in this first look.
- Settings: a player profile and your own bag, units and altitude, camera and tracer options including field of view, graphics, and audio with commentary that Jay found funny when he missed a putt. The keyboard controls can be set, and the HUD can be built your way and saved as layouts.
Jay set every graphics option to its highest. Muni Golf ran at 60 frames a second on the GSV studio PC, and the graphics card spun up, which he took as a sign of real graphics work. Muni Golf publishes no PC requirements that GSV could read, so the best computer for a golf simulator guide, with each maker's requirements, is a fair guide to the PC.
The practice ranges
Practice opens on preset facilities: the driving range, the performance range, the Muni short game area, golf services, a hole in one challenge and a practice screen. Muni Golf builds a facility as it loads, with messages such as laying out the course and planting the trees.
- Weather and time of day. Jay moved the range to 9 a.m., partly cloudy, with light rain and a storm, and watched the light change and the rain come in with sound. Wind and temperature can be set too.
- The green and the lie. The target green can be sized, 20 by 20 yd in the video, with a center line or a full grid. The ball can be dropped where you aim, and the lie can be set, side lie and up or down, with deductions to speed and spin.
- The shots. A light 8 iron at 6,808 rpm landed and rolled out a little. On the performance range, with an island green about 110 yd out, a cut wedge at 9,331 rpm checked up hard, a different reaction from the shot before.
To Jay, the physics look like Muni Golf's own work from documented ball flight rather than generic game physics, and the practice facilities show the most time spent of anything in the software. For practice software on its own, he sees an opportunity here.
Putting
The short game area has chipping and putting spots to jump between. Jay rolled an 11 yd putt, about 33 ft, with a little left to right break, and found the roll good. One note he will pass to the developer: on the putting green, the distance should show in feet, not yards.
Every way to putt in a simulator, from the launch monitor to a real green, is in putting simulators for home.
On the course at Warwick Hills
Jay has played Warwick Hills many times and has shown it in several other programs on the channel, so he used it to judge Muni Golf's courses. They are generated from map data, LiDAR and GPS as he understands it, not built by hand.
- What matched: the holes sat where they are on the map, the cart paths and the practice area were in the right places, and on one par 4 the houses sat close by, as they do, with elevation that felt right. On hole 17, the famous par 3, the bunker shapes, the elevation and the water over the front all looked right.
- What did not: the trees and houses are generic, the elevation was a little off on some holes, the out of bounds line wandered where the real one runs straight, a road sat closer than it does, and the marsh grass beside 17 was missing.
- Flyovers: set on the H key in the controls. A golf cart drives around the course, and Jay enjoyed watching one tip up on a slope and make it over.
On-course practice moves the ball with the map: point where you want the ball and choose drop ball at aim. In a bunker, the lie read 7.5 up to the right with a 10% speed deduction, but the ball looked to be sitting on a tee, which on-course practice should not do. A soft bunker shot went farther than Jay expected from sand, so to him bunkers could take a bigger penalty. The map view shows the penalty areas, and a heat map shows the slope of the green.
The AI hole generator
Type a description and Muni Golf builds the hole. Jay asked for a downhill par 3 island green with a crazy mountain backdrop at about 150 yd. It built an island green with hills all around and generic mountains behind, and when he asked again for a snow covered mountain backdrop, it added water in front but no snow. It can also generate random holes one after another, with settings for the lowest and highest par, the shortest length, and how often creeks and doglegs appear.
The island green was small, about 10 to 15 yd wide by Jay's eye, and hard to hold. After a pull into the water and a lateral drop, his best try came close, and he called it a challenge that would be a blast to set up.
What is not finished, and what GSV has not tested
- Not tested: online play, challenges, tournaments, club data and a full round with driver and rough. Jay may play nine holes on it next.
- Courses: generated from map data, so the trees, houses and some elevation are generic.
- Small things Jay noticed: putt distances in yards on the green, the ball on a tee in an on-course bunker, and bunker shots that could cost more.
- The hole generator follows some words in a description better than others.
Muni Golf's developer says many more features are in the pipeline, so some of this may change.
What a Muni Golf simulator costs
The software is free, by its developer. The rest is the launch monitor, a PC and the room. With the launch monitor in the video:
| Part | Price | With GSVSQUARE |
|---|---|---|
| Muni Golf | Free | Free |
| Square Golf OMNI | $1,599 | $1,519.05 |
| Square Golf Home Edition | $699 | $664.05 |
Square Golf's prices, before tax and shipping. Neither Square Golf unit has a subscription, so with Muni Golf there is no yearly fee at all. GSPro, by comparison, is $250 a year from GSPro. Every launch monitor with no yearly fee is on launch monitors with no subscription, and every simulator program GSV covers, with its price, is in the best golf simulator software guide.
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Build the rest of your simulator
- Golf simulator enclosures and screens$250 off at Shop Indoor Golf with code GSV250.SIG8, SIG10 and SIG12 enclosures and studios, DIY and commercial enclosures, G-TRAK screens, SIGPRO flooring and complete simulator packages.
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- Golf simulator projectors5% off at Shop Indoor Golf with code GSV5OFF.First-time buyers only, one use. Not valid on a standalone Trackman, the Square Golf launch monitor or the ProTee VX.
- Complete golf simulator packages$250 off at Shop Indoor Golf with code GSV250. On a first order over $5,000, GSV5OFF takes more: 5% off.
Free consultation with GSV's partner builders
Planning a simulator to run Muni Golf? Jay works with official partners: master builders he hand-picked, who get on a call quickly and make sure the launch monitor, the screen, the PC and the room fit before you buy. They offer package deals on the whole build, DIY packages, full installation, and more. The consultation is free.
Muni Golf questions
Is Muni Golf free?
Yes, by its developer, who wrote on August 31, 2026 that Muni Golf has been 100% free since it launched. There is no license or subscription for the software. A launch monitor and a PC are still needed.
Which launch monitors work with Muni Golf?
Jay connected a Square Golf OMNI through Muni Golf's built-in connector, with no other program running. Muni Golf lists a handful of other launch monitors in its settings, and Open Launch lists its Nova as supported. Check Muni Golf's list for your unit.
Does Muni Golf run on a Mac?
The developer's update of August 31, 2026 lists Windows and Linux, and names no Mac version.
Are Muni Golf courses real courses?
They are generated from map data of real courses, not built by hand. At Warwick Hills, a course Jay has played many times, the holes, cart paths and practice area sat where they should, while the trees and houses were generic and some elevation was a little off.
What is the AI hole generator in Muni Golf?
Type a description and Muni Golf builds the hole in seconds. Jay asked for a downhill par 3 island green with a mountain backdrop at about 150 yd and got an island green with hills around it. It can also generate random holes, with settings for par, length, creeks and doglegs.
Does Muni Golf have putting?
Yes. On the short game area, Jay rolled an 11 yd putt, about 33 ft, and found the roll good. He would like putt distances on the green shown in feet.
How do Muni Golf's physics feel?
Real, to Jay. A light 8 iron at 6,808 rpm landed and rolled out a little, and a cut wedge at 9,331 rpm checked up hard.
Is there a discount code for the Square Golf OMNI?
Yes. GSVSQUARE takes 5% off at Square Golf: the OMNI's $1,599 becomes $1,519.05, and the Home Edition's $699 becomes $664.05.
Is there free help planning a simulator for Muni Golf?
Yes. GSV's partner builders, master builders Jay hand-picked, offer a free consultation: they check that the launch monitor, the screen, the PC and the room fit, and offer package deals, DIY packages and full installation.
More golf simulator software on GSV
Other programs Jay has shown: Pureplay, Infinite Tees, ShotForge, Awesome Golf, E6 and GSPro.
Full video transcript
This is free home golf simulator software. Yes, you heard me right. Free home golf simulator software. This is Muni Golf. I had this gentleman reach out a few weeks ago, so I apologize. I've kind of just now gotten to this video, but I had a chance to install this and look at it. And this guy has put together expansive home golf simulator software for no charge. And that's what we're going to show you today. So let's just dive right in. There's so much to go over. So there is a little launcher software. Once you launch that you'll come to your main kind of UI that you're seeing here. Something to point out right away. The wild part about this is that it actually has a built in connector. So I'm using the Square Golf OMNI. There's a handful of other launch monitors listed in there. I don't know how many they'll be planned to connect at some point. I'm assuming it has something to do with who has no subscription, things like that. So or if you have a subscription, they allow open connectivity. Now it's not just that ability to connect, but if you look up here where it's a second window. So if you have like another monitor, you don't want to do like mirroring with your projector and your your main monitor, or you just want to separate them. Look at this. You have full ability for all of the data with like side views and dispersions and shot lists. You can even build in cameras. You know, you can see that was like a demo swing that I just took. And it actually has one of my cameras, like tracing the body. Now that is not coming from like camera software that's coming from this software. So I think it depends on how you're lighting. Everything is. I didn't even have lighting on at that point. And you can see it's actually tracing my body. I mean, wild stuff. You can look at your shot history and then you can also look at different rounds you played and you can even add other tabs. All right. But that is just kind of one thing to show out of a million things that I have to show you. So I'm going to try to move along here. Now, the different things over here as far as like sections would be play, practice, challenges and tournaments. Play is any course, any format, and you can go solo or with friends. So it's all everything you would expect. You know, you can change the different weather, which I'll show you in a minute. You can change physics all the way to different types of pins and orders. You want to play tees, add all your stuff. You can even have online play. So there's lobbies you can create. I haven't tested any of that, but it shows it. So at least wanted to make sure you guys understand that. Now practice is where a lot of it is going to live today, just because we can jump around. But there are challenges and tournaments. Let's just check out settings really quick so I can show you how this works. Now I've created my own profile. You can set your own bag up as well. Now you can go under game and select units of measure and your altitude. Even things like your camera and how you want it to affect the look. As far as maybe it's a tracer or even like different field of views and things, they have everything you can think of in here, including all those camera settings like I was showing as well. So tons of different options under the settings, the graphics, the same thing. Now I max these all out. I always try to max them out so you guys can see it at its best way. Do you see the graphics on this? You're going to you're going to be shocked. Audio. If you want to adjust any commentary that it has, it does have commentary. And it's pretty funny honestly, because I went out and just played a whole really quick and missed the putt and it was it was really funny along the way, but all kinds of different controls and settings that you can actually set yourself. If you want a preset, you can go ahead and do that, and then we'll go to practice really quick and we'll just show you guys the facilities to start off. So you can see there's preset facilities in here. You have the driving range, the performance range, the Muni short game area, golf services. All right. Hole in one challenge and practice screen. So let's just go out to the range to start like I said I mean this is like fitting a waterfall through a pinhole with the amount of things that are going on. Now before I put my camera back up, you can see the time of day is changing. And that's because I was messing with this. So if you want to, you can go under here and you can change the time of day. Now, like if we wanted to go to like 9 a.m. and we wanted to have it partly cloudy, we wanted to have some light rain with a little bit of a storm. We can hit that and you can see there's no wind right now. But watch it change the time of day, watch it add some rain and it will even add some sound effects as the storm rolls in. I mean, look at the graphics for a free home golf simulator software. I just find it wild that this is available. I mean, this is kind of where some things are going now. Is this going to be once you see the courses, I think you'll understand that, you know, no, they're not handcrafted. You know, wild paid software type courses. But I think you're going to still be impressed. And you just look at what you're seeing here. So let's just go under here really quick. I'll boost it up to like 10 a.m. We'll go to clear. We don't need any scoring or anything just for some practice. But you guys kind of have an idea of what's the thing. And then you can also adjust wind temperature, things like that. Now over here this is pretty cool. I'm just going to set the green width to like 20 by 20. Kind of like a standard green. You can also do markings whether you want like a center line or you want full grid out here. And then you can also drop your ball of course wherever you're aiming. It does have lies. So whether it be a side lie up or down or deductions as far as speed and spin, yes, that's all in here. And let me tell you the physics that I've seen so far. I think you're going to be impressed. I mean, these are real physics. They must have, you know, taken, whether it be documented physics, whatever it may be, and built their own. It's not like standard, you know, AI physics from at least what I see. So let's just hit a shot down here really quick. I want to show you some other practice facilities as well. What's wild is, is I haven't had a chance to go through them all, so I figured I'd just go through them with you guys. So that was a pretty good shot down there. We'll watch it hit the green roll out just a little bit. 6,808 spin. That was just like a light eight iron. And what do you think? I mean the physics are pretty good. And we'll go out in the course and do more of course. But there's so much to show you. I can't just sit here and hit a bunch of shots. I mean, this would be a two hour video. So let's go ahead and quit round. You know what I'll do really quick though. Let's pull up the second window just to kind of show you what it looks like in case I forget, you know, you'll you'll start to see a dispersion over here. You can see your ball flight and your ball speed. It's really well laid out. I'll kind of move it that way, that my camera is not blocking too much. We can go into that shot and watch the replay. Like I said, maybe I'll turn my my swing cameras on, but I can't believe that it's actually tracing my body that well without any swing camera lights, you know, so it can't pick up everything you can see. But that's also down the line. So I'm assuming that some of those parameters are for down the line, because I have a free swing analyzer on my website and the way that it uses the pose, you know, I don't want to call it pose software or programing that's available out there to track bodies. You can't do everything down the line versus face on. You have to have both. But shot history and then round you can see that's kind of cool how it just shows the driving range and everything. So I wanted to show that at least you can see it. If you had club data and stuff, there'd be more club that in there. We're not doing any of that today just because I don't have things stickered up. But we don't not really a big deal. Let's go ahead and exit out of there and let's go back to practice. We're going to go on course. And then I'm sure that you guys could probably see this really quick. There's a whole generator you can generate holes based on like your description. We'll do one live. I haven't even used it yet. Let's go to the performance range and let's check out the performance range. And you can see it says laying out the course, optimizing detail, planting the trees. I think it builds everything on the fly from what I understand. Look at this. So if you want to work on some wedges I mean how cool is this. Like you've got 110 yard, you know, Island green down there. So I'm just going to grab like a 50. I think this hit likes a lot six yards downhill. This might be too much club but we'll just we'll try to hit it light. I don't like hitting you know full 100% wedges anyway. So let's hit one on here. Watch. I'll probably take too much off. We'll see. No it's not bad. That's honestly almost too much. So you can see I'm running a full 60 frames a second. The funny part about it is, is that the graphics on here are solid. And so like, I can hear my GPU even spinning up a little bit because this is like real deal graphics. I mean, like look at the water and stuff. What's cool is, is everything. Every course is like more AI generated, I think, when you see it. But you can tell that like a lot of time has been put into like the practice facility. So even if you wanted just practice facility software, I think this is an opportunity I'm going to try to cut this one, put a lot of spin on it, see if it spins back and you can mess with the physics and everything. That was 9,331. So let's see if that checks up hard. Checked right up. I'm telling you, the physics are pretty good on this thing. We have to dive way into it. But I mean, you just saw total different reactions right there as I kind of cut that for some more spin. It was ended up being a tiny bit of a pull, but and then once again, if you wanted to pull up your second window and you wanted to look at those shots, maybe the camera on that shot, you can do that. It's all available. I just think that's so cool. All right, so let's quit this. And you can see there was all kinds of different targets and everything. I just want to make this a video that you guys can actually get through without having to sit down and turn on the TV and spend two hours. There is a what is it, a short game area. We'll just show it really quick. I have already been putting on this and the putting is is solid from what I can see. I mean, you've got a grid to work with, but you can see there's just a little, little area here. Like if I drop the ball. Let's see here, I have not used this. So back to tee, chipping. Oh I see so you can just go to different things right here. So like putting there you go. There's an 11 yard putt. And I'm just going to go ahead and just hit a putt for you guys while we're here. I mean we'll do it out on the course I guess to let's grab my new Evnroll. Easy peasy putter here. And what have I got a little bit of left to right that I would assume that needs to get switched to. It's 11 yards to feet. That's something we'll maybe talk to them about is when you're on the putting green it should be feet because that's a little over 30 right. What is that 30. Is it roughly 36 or so. Let's let's putt for that I think it's on ten step. I don't know if that's enough. Well that's not bad. No that was enough. Look at that. The roll looks good. It's really cool. Really cool. So there's the short camp facility. I mean, we don't need to spend a million, million hours on on each thing. I want you guys to see it all really quickly. Make it through this video. All right. Practice. We'll do on course practice. Then we'll do the course generator. All right. Which I have not done yet. Now I have shown Warwick Hills several times on the channel. I think it's important to show something I've shown before, so you guys can get an idea of what it looks like on here versus other software I've shown it on. I mean, I've shown it on all kinds of different softwares. So go back and take a look at those if you want to. But and I actually have played the course so many times, I can give you an idea of like what's right, what's wrong, what to expect. So here's hole number one. I will tell you right away that the cart path is where it should be. The practice facility that's over there is where it should be. You know, the trees. Yes. They're generic. And I would say the elevation might just be like a little different from what I could see. If I'm looking on the map, though. I mean, this is where the holes are. We have out of bounds. It's a little more of a straight line. It doesn't go in and out like that. But overall, just like looking at it that that definitely looks like number one. Number two I would say that. Yeah, not too bad. Elevation once again is a little off. Like the trees and stuff. The road isn't quite that close, you know, at least in the feel. Here's the par three. Not too bad. Par four. That's pretty good because the house houses are right there and the elevation feels better here. I don't see a flyover. I don't think he has flyovers yet, does he? Unless there's a hot button for it. And we'll have to have to look at that. I could potentially, you know, pull up settings really quick, go under controls and just make sure if there is a flyover button we could set it really quick. Free camera flyover right here. So H is set for flyover. So let's just do a flyover really quick. Perfect. I'm telling you I just installed this. You're going over it with me. So for the first time okay. The houses are generic. They definitely don't look like the houses. So don't expect to have, like, handcrafted houses like you see on some software. I mean, some of some of these pieces of software are going out there and they're scanning real imagery with drones. Real LiDAR I mean, real everything. So it's like you have to understand that this is more of like AI generated, I believe is what they're doing. It's like they uses the LiDAR and the GPS. Look at the golf cart moving around. That's hilarious. This is a par three that doesn't recess like that. So obviously the the LiDAR might not be perfect. I mean, you can even tell I think this golf cart probably going to crash when it goes over this, you know, angled thing here. Let's see if it has like some all wheel drive that can make it over there. Easy, buddy. Easy. He's like he's three wheeling right now. He made it. He made it. Lucky him. Let's go to number 17, which is very popular. It's a famous hole. I mean, it was like, known to be, like, back in the day, the loudest hole in golf. And then let's see if we can move. Move the ball where you're aiming. But what I don't understand is, is how do you like. That's your target. How do you move? Map shot. Play hole out. Drop ball at aim. See, I don't understand this. Like how to move the ball back to T? I need to learn how to move a ball around. Because if I like right click on the map, it doesn't do it. Move the ball to where you're aiming. C I don't want to move the ball to where I'm aiming. I mean, can I just aim like right, right here? Is it. So like if I aim there drop ball at aim, that's that's what you do. So you basically point on the map where you want to drop the ball and then you can drop it. So this would be roughly like the white T which is you know, it's usually about 150 yards or so. And it looks pretty realistic other than like it doesn't have all that marsh. So let's hit a shot down there for you. There's no marsh weeds on the right. There's no marsh weeds on the left. So like, obviously the LiDAR and GPS kind of picked that up, probably because the water and stuff. But overall the bunker shapes look good, the elevation is good, the water is there. You're hitting over the water. You know, the other holes to the right. There are a couple more trees kind of like that separate a little different like that feel. But overall, man, it works. Works pretty well for all the generated and free. I think that's what's just wild. I tugged that so this would be interesting to see where it lands hopefully in a bunker. Perfect. So it kind of splashed in the bunker just a little bit. Maybe we'll hit a bunker shot. Let's try to hit one more of these up on the green. That was just a little heavy and tugged. That makes sense. That should be better. Caught that nice. And oh yeah. Caught all of it. Rolled it out just a tiny bit. It's uphill. Yeah. Because that was an eight iron. That was probably a little too much. So let's do this. Let's since you can pull up the map and aim, let's say you wanted to practice this bunker shot right here. Drop ball at aim. That's honestly an easy way to move around. Now does this have the ball on like a T? I think it has the ball on a tee. So that's probably something they need to adjust where if you're doing on course practice you don't want the ball on a tee. Now you guys can't quite see this. So I'll take the camera down just for a second. Take a look and you'll see I'm in the sand. I have a right lie, 7.5 up. I'm getting 10% deduction as far as like speed goes. And it says my spin is good. Probably because it's on a tee, but 30 30ft or so. Let's just kind of splash one for you and see what it looks like. I did that the other day. Why do I do that? Like what is my problem? I try to like, rush it and open up and I basically hosel rocket a sand shot. It's hilarious. I like that I'm bringing humor back to the channel. Oh, so that was just way too much. See, I thought that would be good for a splash bunker shot. Yeah, we got to bring humor back to the channel. So softer, I guess. I mean, 30ft. See if that was a bunker shot, though. I feel like that would have been not enough at all. So maybe a little more penalties needed out of the bunker because you saw how soft I hit that one. Or you can hosel rocket it out of there, whatever you feel like. All right, so let's go back and get out of here. I mean, if you pull up this menu really quick and I guess I have to close this, I think I do really like the way that everything aims like it shows you like where all the penalties are and everything. That's nice. And it says Map view. You can actually look at different views when you click this. Select the heat map of the green. Okay I like that. So let's get out of here. You can customize your HUD too so you can add things. You can discard things. So depending on what you want it allows you to customize it all around and then save different layouts. How cool is that? That's pretty cool. I mean this is very expansive software for free home golf simulator software. Like come on let's take this down really quick and let's go to practice and let's go to Hole generator. Okay. This is the first generate with AI. Par three island green downhill with a crazy mountain backdrop. About 150 yards t to pin. Generate with AI. Now notice how I can just do random holes. It just generated that hole right there. And then you can play random holes. Like you can literally just basically play infinite holes. So here you go. Here's my island green with the crazy mountain backgrounds. Now I mean, like those are pretty generic mountains, but like, look at there's my island green and I don't know about the settings here, so min par, max par, min length, creek dogleg frequencies. So like if you want to play random holes, that's basically what you're going to set as parameters that way. Doesn't like fall off the rocker on you or something depending on what you want. All right, let's hit a shot on this. We got to hit a shot. This is my island. I'm just reading my description again. The only thing I kind of missed was the crazy. I mean, I don't know, it does have crazy hills everywhere, so maybe that's what the AI I got to put on my camera. I apologize, maybe that's what the AI thinks is crazy, right? So I could have said like, dramatic, like watch. Let's just do it one more time. Let's change it. Really quick to say with a snow covered mountain backdrop regenerating. And I changed it to say snow covered mountain backdrop versus crazy because I don't think that's a good description now that I think of it. Oh yeah. It didn't, it didn't know my my snow covered mountain that well. It put like water in in front here and then the island green. Hey I like it. I think that you could get creative and I'm sure that it will only get better. They probably have to, like, set parameters and everything. Let's see if we can actually get one. That's a tiny island down there. I tried to hit like a light nine iron and I didn't hit it that well. Yeah, see, I pulled it just a little bit. Let's see what the water looks like. So it just kind of dribbles in the water. Look how good the water looks. The water looks solid, doesn't it? All right. So I'm actually playing this hole. Remember it's not set up for practice. So that is like an impossible green I mean no wonder I missed it. What is that? Says it's I can't quite tell the difference because it's 16 and yeah, I mean it's got to be ten yards wide at most 10 to 15. It's 26 yards. And I'm assuming I got to lift it up because if I don't it's not going to stop. It's all about distance. Oh. What happened? Launch monitor not ready. Did I get a disconnect? It says launch monitor ready one more time. Thought that was a good shot. Well, I think we broke it. Oh I see, look, look up in the upper right penalty area because I hit it in the water I didn't select so I just wasn't paying attention. So that's my lateral drop now, now now I'm set. All right. So let's see if I can actually hit this for the right distance now. That was of course the worst out of all those shots. Yeah I just I caught a little bit thin and didn't get the spin or the launch that I wanted. I wonder if it's even possible to stop it on this green. I mean, you almost have to hit it like that sand shot I was hitting. That's going to be a tough one. We could be here all day. One more, one more. What's that? Spin, 6,177. But I'm hitting, like, on the back. You could set up little challenges like this and it would be a blast. I'm going to try to really cut this and spin it. More. Launch stop. Oh. So close. Oh I could do this all day. This is a first look free home golf simulator software. I think this is crazy where things are going. I mean, I hope this is a great look. We tried to get through everything and still ended up with a 30 minute video. So you guys have to let me know what you want to see. We'll go out and maybe play like nine holes on it. And that way you can actually get a feel for driver and what it's like out of the rough and things like that. But at least this gives you a first look of all the capabilities and features that are inside of it. And as always, stay tuned. There'll be a lot more coming soon.
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