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Rapsodo MLM2XPRO in GSPro: Putting and Chipping, Tested

By Jay Lasco Rapsodo MLM2XPRO

Yes, the Rapsodo MLM2XPRO putts in GSPro. Jay Lasco, host of Golf Simulator Videos, tested it in the GSV studio on October 19, 2026: putts from 3 to 40 ft on a flat green, pushes and pulls, lag putts, chips, bump and runs and bunker shots, all in GSPro. It read pushes and pulls down to a few tenths of a degree, and on a putt of about 2 ft or more it read the speed. The one setting that matters is the putter: GSPro reads a putt only with the putter selected. The video is at the top of this page, and what GSV found is below.

Code first: GSV5OFF takes 5% off a first order at Shop Indoor Golf, which sells the MLM2XPRO at Rapsodo's $899.99. At a GSV checkout on October 10, 2026, it took $44.99 off, to $855.00.

Rapsodo MLM2XPRO and MLM2PRO

  • Rapsodo MLM2XPRO5% off at Shop Indoor Golf with code GSV5OFF.First-time buyers only, one use. Not valid on a standalone Trackman, the Square Golf launch monitor or the ProTee VX.
  • Rapsodo MLM2PRO5% off at Shop Indoor Golf with code GSV5OFF, first-time buyers.

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  • 0.2 to 1.7 degPushes and pulls GSPro showed on short and mid-length putts
  • About 2 ftThe shortest roll it read, at about 1.5 to 1.6 mph of ball speed
  • 37 and 40 ftLag putts it read, pushes and pulls included

On this page: the short answer, setting up putting in GSPro, pushes and pulls, ball speed and distance, short and soft putts, lag putts, chipping, bunker shots, what it costs, your room, free consultation and questions.

The short answer

  • Putting in GSPro works. GSPro took the MLM2XPRO's ball speed and launch direction and rolled the putt, short putts and long ones.
  • Launch direction read well. In Jay's first tests it showed small pushes and pulls more often than Rapsodo's own PC app did, where he saw more readings of zero.
  • Select the putter. With a wedge selected, GSPro did not read the putt.
  • Set the stimp to match. To Jay, GSPro rolls about one stimp faster than the same speed on real turf, by his own measuring.
  • Chipping works too. Bump and runs, long chips with a 7 or 8 iron and short chips from the rough all read, with the spin to match, and two chips went in.

Setting up putting in GSPro

  • Connect it. Rapsodo's steps: connect and align the MLM2XPRO in the Rapsodo app, then on the Play tab, under 3rd Party, pick GSPro to get a license code. Rapsodo says the GSPro connection is the same as before the new app, and that partner apps need internet and a Rapsodo membership.
  • Select the putter. Jay tried a putt with the lob wedge selected and GSPro did not read it. With the putter selected, the 37 ft putt that followed read and showed in feet.
  • Set the green speed. Jay set GSPro to stimp 10 on a dead flat green. His studio turf measures about 10 1/2, and GSPro, to him, rolls about one stimp faster than real turf, so 10 keeps the two close. GSPro sets the stimp in whole numbers.
  • Level the unit and hit RPT balls. Rapsodo reads spin from its RPT balls, and Jay puts good short game reads down to a level unit, RPT balls and lining it up right.

For the full setup of the MLM2XPRO, its memberships and the new PC app, see the Rapsodo MLM2XPRO review.

Pushes and pulls: launch direction

For a putt, simulator software needs two figures: ball speed and launch direction. Most software leaves out launch angle on putts. Jay hit putts on purpose to push and pull them, from short putts out to lag putts:

PuttLaunch direction in GSPro
Straight putts at stimp 100.2 to 0.3 deg, one in off the left edge
A small push, then a small pull0.9 deg right, then 0.9 deg left
A soft, pulled 10 ft putt1.7 deg left, a big miss
A pulled 3 ft putt0.8 deg left
Lag putts from 37 and 40 ft0.7 and 0.8 deg pulls, and a 1.3 deg push that missed well right

From Jay's test on October 19, 2026. Jay tends to pull more than push, and the numbers showed it. On a flat green a 1.3 deg push from long range missed by a long way, so the line matters as much as in real life.

Ball speed and how far it rolls

Jay laid a tape measure on the turf to the screen and putted to it, with GSPro at stimp 10:

Ball speedRoll in GSPro
5.1 mphTo the screen
3.8 mphAbout halfway to the screen
3.6 mphJust past the 5 ft mark, a little firm
2.7 mphAbout 4 ft
1.8 mphAbout 3 1/2 ft, a foot and a half short on a 5 ft putt
1.6 mphAbout 2 ft, near the softest putt it reads

A putt that rolled right to the end of the 5 ft tape in the studio stopped just short of the hole in GSPro. That fits the difference between Jay's 10 1/2 stimp turf and GSPro at 10: with GSPro at 11, in his words, it would have gone in. How much of the roll the MLM2XPRO watches is not published. From these putts, Jay thinks it reads the first foot or so, so a ball that bounces off the face can change the read. He plans to test again on a putting mat with a smooth ball.

Short and soft putts

  • The softest putt it reads: about 2 ft of roll, at about 1.5 to 1.6 mph of ball speed. A tap shorter than that does not register, in GSPro or in Rapsodo's own PC app.
  • 3 ft putts: Jay putted to a tape at 3 ft 1 in. Rolled about 6 in past the tape's end in the studio, to make up the extra half stimp, the putt finished on the lip in GSPro.
  • Can you miss a short one? Yes, with enough of a push or pull. A 3 ft putt Jay set out to pull read 0.8 deg left, and a bigger push or pull misses, as it would on a real green.

Lag putts from 37 and 40 ft

With the putter selected, GSPro showed the 37 ft putt in feet. The first long putts started on the fairway, where GSPro slows the ball, and came up short; hit harder, they got there. Jay sees lag putting as important to show: the MLM2XPRO read the pushes and pulls on lag putts as well as on short ones.

The putter in the video

Jay putts here with his new Evnroll, with its reverse torque shaft, which he won in a long drive contest at a BenQ event. He likes its weight and the way it sits behind the ball. It is the first test with this putter, so he notes it may have played a part in how well the launch direction read.

Chipping in GSPro

For the short game Jay moved to Shadow Ridge, one of GSPro's verified courses, with the green at normal and the stimp at 10.

  • Bump and runs from 45 ft: a low wedge with a little spin, then lower with more roll. They read as hit.
  • Faster on the screen: with the MLM2XPRO's faster shot processing, twice as fast as the MLM2PRO's, Rapsodo told GSV, the shot takes off on the screen much sooner than it used to.
  • Long chips with a 7 or 8 iron: for golfers who chip with an iron and let it run, the low launch read well, with no backspin, and one went in.
  • Short chips from the rough: some golfers felt the MLM2PRO missed short chips. Jay had no trouble then, and none here. High and low chips carrying about 8 to 9 ft in the studio read with the spin to match, and a second chip went in. Under about 5 ft of carry is where Jay would expect it not to read.
  • A course bug, not the unit: at one spot on the course a chip hit what looked like an invisible wall. Jay moved the ball and has passed it on to GSPro.

Bunker shots

From a flat lie in a greenside bunker, GSPro took a large deduction for the sand, about 30 to 40% to Jay's eye, even on a well-struck shot. In real life Jay gets good spin from a good bunker lie, so he finds that deduction large. Clean shots, with the face open and the club under the ball, still came out with good spin and checked. One came off the hosel, which the video does not cut.

What putting in GSPro costs

ItemPriceNote
Rapsodo MLM2XPRO$899.99With 12 RPT balls; GSV5OFF at Shop Indoor Golf on a first order
Rapsodo membership$199.99 a year (Core) or $399.99 (Studios)Rapsodo says partner apps need a membership
GSPro$250 a yearFrom GSPro, separate software

Rapsodo's and GSPro's prices, read October 19, 2026. Rapsodo lists GSPro among the MLM2XPRO's partner apps. GSPro's own list of launch monitors named the MLM2PRO but not yet the MLM2XPRO on October 19, 2026, though it connected and played in Jay's test. Which launch monitors work and what each needs is on the GSPro compatible launch monitors page, and GSPro itself is in the GSPro guide.

Get the MLM2XPRO with GSV5OFF

MLM2XPRO or MLM2PRO for GSPro putting

The MLM2PRO does not putt in a simulation, and Rapsodo told GSV it has no plans at this time to add it. For putting in GSPro, the MLM2XPRO is the Rapsodo to buy. The whole comparison is in MLM2XPRO vs MLM2PRO, and the other picks at this price are in the best launch monitors under $1,000.

Putting in your room

The MLM2XPRO sits behind the ball, 6 1/2 to 8 1/2 ft by Rapsodo, so the room needs depth for the unit, the golfer and GSV's minimum of 8 ft from the ball to the screen. Putting in the simulation runs on the same turf you hit from, so a smooth, true stretch of turf in front of the screen makes putts read better. If you want a real green beside the bay, the best indoor putting greens and mats and the putting simulators for home cover the options.

The GSV Sim Builder places the MLM2XPRO in your room at its real distance, with the screen, the mat and the golfer, and checks the fit.

Plan an MLM2XPRO room in 3D

Build the rest of your simulator

  • Golf simulator enclosures and screens$250 off at Shop Indoor Golf with code GSV250.SIG8, SIG10 and SIG12 enclosures and studios, DIY and commercial enclosures, G-TRAK screens, SIGPRO flooring and complete simulator packages.
  • Golf hitting mats$20 off at Shop Indoor Golf with code GSVMAT. On a first order over $400, GSV5OFF takes more: 5% off.SIGPRO Softy, Super Softy, Softy Lite and Commercial Teeline mats.
  • Golf simulator projectors5% off at Shop Indoor Golf with code GSV5OFF.First-time buyers only, one use. Not valid on a standalone Trackman, the Square Golf launch monitor or the ProTee VX.
  • Complete golf simulator packages$250 off at Shop Indoor Golf with code GSV250. On a first order over $5,000, GSV5OFF takes more: 5% off.

Free consultation with GSV's partner builders

Planning a simulator around an MLM2XPRO? Jay works with official partners: master builders he hand-picked, who get on a call quickly and make sure the launch monitor, the screen, the turf and the room fit before you buy. They offer package deals on the whole build, DIY packages, full installation, and more. The consultation is free.

Get a free consultation

MLM2XPRO putting in GSPro: questions

Can the Rapsodo MLM2XPRO putt in GSPro?

Yes. In GSV's test on October 19, 2026, GSPro took the MLM2XPRO's ball speed and launch direction and rolled putts from 3 to 40 ft, with pushes and pulls read down to a few tenths of a degree. Select the putter in GSPro first.

Do you have to select the putter in GSPro to putt with the MLM2XPRO?

Yes. With a wedge selected, GSPro did not read the putt. With the putter selected, it read the putt and showed its length in feet.

What is the shortest putt the MLM2XPRO reads in GSPro?

About 2 ft of roll, at about 1.5 to 1.6 mph of ball speed. A softer tap than that does not register, in GSPro or in Rapsodo's own PC app.

What stimp should you set in GSPro?

Match it to your turf. Jay sets GSPro to 10 with studio turf that measures about 10 1/2, because GSPro, to him, rolls about one stimp faster than the same speed on real turf. GSPro sets the stimp in whole numbers.

Can the MLM2XPRO chip in GSPro?

Yes. Bump and runs, long chips with a 7 or 8 iron and short chips from the rough carrying about 8 to 9 ft all read with the spin to match. Under about 5 ft of carry is where Jay would expect it not to read.

Does the MLM2PRO putt in GSPro?

No. Simulated putting is new with the MLM2XPRO, and Rapsodo told GSV it has no plans at this time to bring it to the MLM2PRO.

What does putting in GSPro with the MLM2XPRO cost?

The MLM2XPRO is $899.99, GSPro is $250 a year from GSPro, and Rapsodo says partner apps such as GSPro need internet and a Rapsodo membership: Core is $199.99 a year and Studios $399.99.

Is there a discount code for the Rapsodo MLM2XPRO?

Yes. GSV5OFF takes 5% off a first order at Shop Indoor Golf: at a GSV checkout on October 10, 2026, it took the MLM2XPRO from $899.99 to $855.00.

Is there free help planning an MLM2XPRO simulator?

Yes. GSV's partner builders, master builders Jay hand-picked, offer a free consultation: they check that the launch monitor, the screen, the turf and the room fit, and offer package deals, DIY packages and full installation.

Full video transcript

We're back today with the Rapsodo MLM2XPRO to show you guys putting and chipping inside of GSPro. Probably one of the most common questions that I got right away. Yes, Rapsodo has this new PC software. You can actually putt on all the various types of courses that they have, whether it be Studio or the 30,000 plus GPS design courses that they have. But people said, "Well, wait a minute. This has third party connection. I've been playing GSPro. Now that it has putting, can I putt in GSPro?" Well, yes, you can. So, we're going to give you some various different putting examples today. I like going out and doing a dead flat green. That way, I can show you exactly what this is going to look like. Um, I have my stimp at 10. And I'll tell you the reason I do because I'm at about 10 and a half in here. I try to make it as true as I can. I don't want to speed it up. So, I feel like 10's a good balance.

So, I'm going to hit a few different putts right for what 10 would be. Snuck that in the left edge. And the horizontal launch angle was.3. Now, the most interesting thing I've noticed is is I almost feel like I'm getting a more precise horizontal launch angle here than I saw on the PC software because I was getting a lot of zeros on the PC software where here I'm getting a lot of those small little, you know, pull and pushes. So, let's do, you know, a handful of these to see if we get any zeros. And don't get me wrong, when I'm putting really well, I can get zeros, but that was 2. So, I tried to set up the camera the best I could so you guys could see exactly where these are going.

Now, what I'm going to do on this one is is I'm just going to push it just a little bit. So, that was pushed just a little bit to the right. 0.9 to the right. So, it's almost like the raw data is reading like a little bit better with GSPro. Um, and this is just on initial testing so far. Now, I am using a different putter. I wonder if my L.A.B. had anything to do with it, but I just got my new I pulled that just a tiny bit. Yeah, 0.9 left. So, I should have announced that ahead of time, but the point was there was to push and pull a putt. And now I'll hit it dead straight again. So, this is my new Evnroll

reverse torque putter. I won this because I managed to pull off a long drive uh contest when we were at the BenQ event. That should Oh, it says I pulled at 0.9. I generally tend to pull my putts more than push them. Um, and you guys can see if that was a tiny bit of pull on the camera. Um, but this Evnroll putter. Is that dead straight? Should be. Had to focus versus all the talking. There we go. 3 to the left. Yeah, I tend to have just a little bit of a pull versus a push on average. Um, let's shorten it up a little bit. So, uh, yeah, I somehow managed to pull off this long drive competition to to win a, uh, Evnroll putter, and I'll have to be honest with you. I have that L.A.B. 2.1, which is really cool. But this Evnroll putter, um, it it has really nice weight to it. Uh, so this is the the company that Uneekor bought. Um, Easy Peasy is what it says on the back there. It's kind of funny. and it has this custom Evnroll reverse torque shaft inside of it. Um, the grip is a little bit smaller than I'm used to, but I'm I'm getting used to it. But there's something about the way it looks almost like a spider. Um, which I do like the look, but the way it lays down that I feel very comfortable with this putter. It's almost feels more stable with the weight.

So, I tried to hit that a little bit lighter and you saw that ball kind of like jump off the putter. I don't know if uh that was the smoothest impact possible. We might have lifted it up just a tiny bit. And that's the other thing we have to consider and I want to talk to reps more about is the measuring distance for putts. So is that bounce I'm assuming because these are reading so well I think it measures within like a foot just based on the testing so far. Is that going to make it? Yes, it is. So GSPro in my opinion tends to roll a little bit faster than the real life stimp. I measure at 10 and a half. that only rolled nine, but at a 10 stimp, it still goes in the hole. Now, they have their own measuring and everything they've done. I've just I've I've done the stimp calculations, and it always feels like it's at least one, if not a little more higher on the stimpmeter in the software than it is in real life. Um, now that's just based on my testing, but this stimp on this turf is a 10 and a half. I've measured it and that's not including if I get a little bit about a bump, you know, with the ball roll cuz watch that. That's going to be an 8 to 9 ft roll and it's going in the cup. But based on the horizontal launch angle that I'm now, let's let's do a couple pulls and push from 10 feet.

Now, softer putt, little bit of a pull 0.1 or that was 1.7 to the left. That was a pretty big pull as you can see. Now, let's try to do a little bit of a smaller pull. Did it really soft. Now, that's at 0 2, but the ball ruled pretty straight. I might not have actually twisted the putter enough on that. Now, that's wild that that goes in the hole, though. Now, is that the ball speed off of the unit or is that the stimp inside GSPro? So, we're going to do some short putting here in just a second. Let's push this one a little bit. That should be just a little push. Yeah.

0 2 goes in the hole though. So that was 5.1. That rolls to the screen. And now let's kind of roll it halfway and see what happens. So that's about halfway to the screen. And it says 3.8. My mouse is is covering that up, isn't it? The cursor. But you can see it on the other side. So you guys got it regardless. So that was 3.8. And that's the the number that matters is the ball speed because the ball speed then correlates into the software. You've got launch direction and ball speed. That's really all you need for putting. Um sometimes software when it's like lag putting and you launch it, it will actually include launch um past a certain distance. For the most part, they ignore launch angle because it it can just be a disaster. Um but launch direction and ball speed is really all you need um for a simulator software as far as data input for putting. So, let's make this one go like three feet. One more. We'll move the uh ball up too. 2.7 rolls about four feet actually here in the sim, not three. And I could lay down a measuring tape for you guys if

you want. Just so we have an idea from the We'll actually set the end of the measuring tape at five feet from where the ball is. So, we both have an idea of what 5 ft is. So, let's move this up to maybe 6 feet because you'd have to putt it just past five to make the putt anyway. And I'm going to put it right at the five foot mark there. And then now I can actually putt for the end of the measuring tape. Not including the bounce, of course, if there's a little bounce. You can see how easy it is to get. That was dead dead to the end of the measuring tape and it did not go in the hole. So, that ball speed had to been really good at 2.5. I think what I'm going to have to do cuz I don't know. See how it says total length 1.4? It doesn't give you the feet. I think what we're going to want to do is is have this actually right at five feet because it's either going to go in the hole or it's not. Right. Um, I'm going to try to hit that exact same putt. gets past just barely past. What I'd like to do is, and that was what, 3.6. I knew it was a little fast right away. This one I'm going to almost try to leave just a tad short if I can. Five feet's a short putt. Yeah, just a tad short. That rolled exactly 4 feet two and it was total length one. So, what is that? Uh, but that was like a what is it? Consider it like a yard. So, let's see if I could actually get this like almost to the end of the tape. This is almost like a good drill. That was right right to the end of the tape and it was just a tad short of the hole. So, I think that you have just a very small variance and it's probably going to depend on how much it's reading, if the ball bounces at all. Um, obviously the stimp um in here is a 10 and a half. So if I had that at a 10 and a half, it doesn't allow increments. It probably would have went in. Does that make sense? Because this is rolling just a little bit faster. So if we set it to to 11, that would have been in. All right. 1.8. And that was exactly, you know, a foot and a half short. So consider that a three and a half foot putt. And that's

what we'll probably do is just shorten it up now. So we'll take it all the way down to uh three just like like just barely over three feet. There we go. So that means I need to get this right to and if you want I could actually take this and bring it down to 3 foot one. And that way we can actually now remember we're at 10 in the simulator, 10 and a half or so in here. That went right past the end of the uh measuring tape. And so that means I'm probably going to have to hit it a half a foot past for the for the extra stimp. That was a foot past. Let's try to get it just past because all I'm trying to make up for is the difference between a 10 and a half stimp and a 10. So six six inches or so past and it's just on the lip. I mean I really like what are you guys seeing as far as

horizontal launch angle? I mean let could you miss a tiny little putt? Let's try to pull it. It pulled, but it only pulled 08. So, I think you, you know, on a little three-foot putt, I mean, obviously people miss these with more break versus, you know, putting in real life, but I could see somebody coming in and, you know, just doing like this big push and potentially Yeah. 6. Um, over a over a short period, one degree on a five foot putt, if my memory serves me correct, will miss. Trying to remember if that's a 10-ft putt or not, but that's what it takes. I mean, it's Yeah, it's then that's a face angle. So, you can make that up sometimes if you're cutting the ball and it's moving um with side spin, not just launch direction.

I'm going to try to leave this short again. Yeah. So, that's the threshold. If you just barely tap the ball, and that's what I noticed in their PC software, too. You basically have to get about two feet of roll or so. And then once you get about 2 feet of roll, look at that. Ball speed was 1.6. So, it must be about 1.5 or so of ball speed. And that's what you're going to get. So, I I think that I mean, we can do this really quick. weaken because let's say that you know you had some crazy 30 foot

lag putt you wanted to hit off of the uh and I think you probably have to have putters selected. Let's test this really quick just so everyone understands like does putter have to be selected uh lob wedges selected. Yes, putter has to be selected. All right. So when you are playing, make sure that you have putters selected in

order for it to read your putt. But this is a 37 ft putt. It converts it to feet now that's selected. And obviously fairway to green. I would assume that's well short. Yeah. Really? I had I thought about it after and I was like, well, if we're on fairway for so long, which makes a little deduction and it's 40 ft with 10 stimp. That's closer, but probably still short. Yep. And that was a 08 pull, which it felt like. I think I think lag putting is important, so I'm glad we're showing this. That's going to make it there. Oh, do you see the little bump? There's a little bump. That was 7 pulled. We'll push it just a little bit with the lag, too, just so you can see that. Little push. Yeah, it's reading reading the push and pull on lag pretty good, which is important in my opinion. Hit this one harder with a push. I don't know if that's going to push a lot, though. Yeah, I was going to say I kind of released the face. See, I look at 0 2, man. The reverse torque must really be working here with my my new Evnroll. That's pushed perfect. 1.3. And you can see how far you miss at 1.3 on a dead flat surface.

All right. So, I think that is a ton of putting. I mean, we're 13 minutes in, so why don't we just do some chipping out on a green really quick? Let's just go to practice oncourse practice installed courses. Um, and we'll go to like some verified courses. Uh, that way you guys, you know, can obviously uh see some verified courses, right? So, we'll just go to I mean, these are these are actually some fun ones in here. Um, trying to think. Oh, I have a couple that I haven't downloaded yet, too. So, I probably need to do that. Um, man, just trying to think of what's kind of my favorite. This shadow ridge is pretty pretty cool. I think I've shown this before. So, let's make sure we go to course setup. Um, and green will be normal. Stimp will be 10. All right. So, let's go ahead and uh make sure you guys understand what that is and leave that there as kind of like a a norm. Bring up the measuring tape because that doesn't really need to be down anymore. I'll grab my wedge and we're going to do some chipping. So, hopefully this is a video that uh everyone wanted to see. I mean, this is kind of uh mixing the putting, which was, you know, everyone was asking about. And then uh I think this will be pretty good because what we can do Oh, let's bring it down even further, I think, like over here. But we'll be on the fringe. We We can do some rough, too. But let's just let's just say we're on the fringe and we're not going to put it. It's at 16. I I mean I think the key was is that everybody wanted to see these short chips. So really I should have it on the other side. I don't know. I wanted to do

like some bump and runs and stuff. So um let's do some bumping runs first cuz I just thought about that. So 45 ft. Trying to hit a little bit right so it rolls out. Not bad. Just need a little more out of that. I like the how fast it's taking off. That's something we should really pay attention to is that there, you know, you used to have a pretty decent delay and now with the 2x processing, um, man, that's a lot faster for sure. I'm putting some spin on this. What is that, 18? I mean, not a ton. That should get there now. Yeah, it's pretty good. I'd probably take that in most most cases. So, now let's get it lower. That should have more roll out. Obviously, plenty of roll out, even lower, maybe.

Let's, you know, there are people that have mentioned this. They're like, "Well, I like to chip long chips with my eight iron or seven iron." Well, let's give it a try. They just like the no spin roll out. Like, see how that had no backspin? It's going to go in the hole. (cheering) You know, sometimes that's what works. Yeah. A lot of people like doing that. I' I've watched I watch a lot of people chip with like a seven iron around the green. Yeah. I mean, it it it picks up that super low launch really well. That's actually a great way to play this. Um it's almost like you're putting off off of that uh that edge. Okay. So, we did a couple examples as far as like wedge and

iron go. So now I think everybody wants to know. They're like, "Hey, I'm just in the rough. I can't putt this thing. Can I chip it?" And this is where some people felt like the original MLM2PRO wasn't able to do like short chipping. I really didn't have an issue with that. I feel like it's important to have your device level. It's important to make sure you're using the RPT ball. Um you know, if it has to be aligned correctly and everything. And as far as like I mean I don't know if they were trying to do five foot chips. I think under five is is where my uh non-read would be but oh I think we got a little bug bug in the GSPro course. Did you see that? It hit and and hit like a wall. So we might have to move it there. There there's bugs in courses. They'll I actually share that with them. So we'll move it over here and see. Look at that. It's even shorter. Anyway, so you're not able to putt this little tiny chip and that's carrying about 9 ft in real life. All right, I'll try to get some up higher and then we'll do some lower, too.

So, that obviously carries further, but it's a higher short chip, which I think is important to demonstrate. That hit about, you know, two or three feet up on the screen. And now let's say you're going lower with it, but short. So just at the bottom of the screen short. That was only eight feet. Rolls out more. So we are getting the proper spin on all these. Tell you what, with GSPro, this device is working really well so far. You guys tell me what you think. Shorter again. Low. Carried about nine or so. There's a little bump still. That's two chips in the hole now.

Hole outs everywhere. Um, let's do a couple bunker shots for you before we wrap it up. Trying to try not to make a marathon video, but at the same time, I think while we're here, and then we'll do like a nine-hole video, driver testing, whatever you guys want to see. Um, but let's just do a couple bunker shots. Honestly, need a little more out of that because you're getting a uh what did it say? 72. So that's 30%. That's that's quite a deduction there. Um my lies pretty flat. But that's a big deduction. See, it's so weird how it decides on spin because I actually get really good spin out of good lies and bunkers. I'm sure a lot of you do, too. I mean, if you, you know, hit the ball well and cut across it. So, you know, it's losing 40%. Unless it's a bad lie. It seems interesting to me, but it rolls out. You can see that was the same exact result as far you got. My power is covered up, isn't it? So, here 7366. It's It's about the same both both times. Just a very small difference. Little more. Oh my gosh. What was that? What was that? Hey, I'm always good for one of those. Got to have some humor in the channel. That's hilarious. We won't say the word. We'll just do another one. That's That's what happens when you, you know, try to open the face all the way up and don't have your right cut shot that I was trying to do. How about that one, though? That one was right under the ball. Yeah. 30,000 spin. That's what I was attempting to do is I was talking and hitting it with the hosel. Got to open your stance up, right? I mean, this is a pretty easy shot, honestly. If uh what was that? 3250. Just got to hit the right spot on the club, right? That's actually a common miss for me. Um if I'm not paying attention and I try to open the face up like that because I mean, look at what you're doing. You're just you're basically lining this thing up for disaster if you're not in the right position and paying attention. That was harder. Yeah. See, like that's that's the sand type shot that you're trying to hit and it's reacting really well and hitting really good spin. I love that it hit red. The hosel shot, the hosel rocket. That was kind of knocky off the the more uh thinner part of the face. Not not clipping it right under the ball. One more. That was a a harder one. 3828.

Yeah. So, as far as putting goes, as far as wedges go, chipping sand shots, I think the putting is important. Um, and it's tough to do a precise test because I first want to verify how much it's reading. And if for any reason it's reading more than 2 feet and that bounce makes a difference, then we're going to have to lay down a putting mat and give you guys some demonstrations, you know, using a putting mat and or I'll replace I'm due to replace this mat here pretty soon anyway. Um, and I'll make sure I have a really smooth ball. I mean, the ball rolls smooth most of the time. It's all about the proper impact. Um, but Rapsodo MLM2XPRO with GSPro putting and chipping. What do you think? Comment below. Stay tuned. There'll be a lot more coming soon.

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